July 20th, 2023

Well I didn't hide my headphones, but I did manage to get some stuff done today at least. Worked a little bit more on my conlang, making an actual adjective system for it, and putting the rest of the google doc here. Today was honestly a fairly low energy/tired day but I still had enough to work on it. Feel fairly tired now, and I've had a bit of a headache.

I also did a hard Mirror Dungeon 2 run in Limbus Company and actually managed to succeed even though I barely have any of the starter buff tree unlocked. Faust's Fluid Sac, it turns out, is really good. Didn't even really have any major trouble on the last boss either, once I stopped trying to cheese it anyway. I think I might do more normal mode runs just to unlock some more of the starter buff tree, MD2 hard doesn't actually give much of the currency for it (the game expects you to already have the whole tree unlocked but it also doesn't lock you out of it). Uptie 4 was also added, and I'm very happy that R Corp. Ishmael got some big buffs from it.

I think I might work on the gods next, worldbuilding-wise. Or fill out the phonotactics for my second conlang- it's important for what I wanna write, but I don't need anything more than sounds and syllable structure at the moment. I like making conlangs, but the goal isn't to make a completely perfect, believable language, and even if I wanted to do that it would be a little bit of a waste of time; I just need enough. Verisimilitude will always trump realism.